Cols               84 usr/sample/tetris/screen.c 	Rows = 0, Cols = 0;
Cols               87 usr/sample/tetris/screen.c 		Cols = (int)ws.ws_col;
Cols               91 usr/sample/tetris/screen.c 	if (Cols == 0)
Cols               92 usr/sample/tetris/screen.c 		Cols = 80;
Cols              220 usr/sample/tetris/screen.c 	moveto(Rows - 2, ((Cols - l) >> 1) - 1);
Cols               64 usr/sample/tetris/tetris.c int	Rows, Cols;		/* current screen size */
Cols               84 usr/sample/tetris/tetris.h extern int	Rows, Cols;	/* current screen size */
Cols               91 usr/sample/tetris/tetris.h #define	CTOD(x)	((x) * 2 + (((Cols - 2 * B_COLS) >> 1) - 1 + 3))