Cols 84 usr/sample/tetris/screen.c Rows = 0, Cols = 0; Cols 87 usr/sample/tetris/screen.c Cols = (int)ws.ws_col; Cols 91 usr/sample/tetris/screen.c if (Cols == 0) Cols 92 usr/sample/tetris/screen.c Cols = 80; Cols 220 usr/sample/tetris/screen.c moveto(Rows - 2, ((Cols - l) >> 1) - 1); Cols 64 usr/sample/tetris/tetris.c int Rows, Cols; /* current screen size */ Cols 84 usr/sample/tetris/tetris.h extern int Rows, Cols; /* current screen size */ Cols 91 usr/sample/tetris/tetris.h #define CTOD(x) ((x) * 2 + (((Cols - 2 * B_COLS) >> 1) - 1 + 3))