tile 147 bsp/drv/arm/gba/lcd.c uint16_t *tile = CONSOLE_TILE; tile 156 bsp/drv/arm/gba/lcd.c tile[(i * 32) + (row * 4) + ((7 - col) / 2)] = tile 119 bsp/hal/arm/gba/diag.c u_short *tile = VRAM_TILE; tile 129 bsp/hal/arm/gba/diag.c tile[(i * 32) +