max_x 120 bsp/drv/arm/gba/keymap.h u_int max_x[] = {13,13,12,12,12}; max_x 332 bsp/drv/arm/gba/swkbd.c if (sc->pos_x < max_x[sc->pos_y]) { max_x 343 bsp/drv/arm/gba/swkbd.c if (sc->pos_x > max_x[sc->pos_y]) max_x 344 bsp/drv/arm/gba/swkbd.c sc->pos_x = max_x[sc->pos_y]; max_x 351 bsp/drv/arm/gba/swkbd.c if (sc->pos_x > max_x[sc->pos_y]) max_x 352 bsp/drv/arm/gba/swkbd.c sc->pos_x = max_x[sc->pos_y]; max_x 44 usr/sample/balls/balls.c static int max_x; max_x 76 usr/sample/balls/balls.c x = random() % max_x; max_x 97 usr/sample/balls/balls.c if (x < 10 || x >= max_x) max_x 124 usr/sample/balls/balls.c max_x = (cols - 1) * 10;