max_x             120 bsp/drv/arm/gba/keymap.h u_int max_x[] = {13,13,12,12,12};
max_x             332 bsp/drv/arm/gba/swkbd.c 		if (sc->pos_x < max_x[sc->pos_y]) {
max_x             343 bsp/drv/arm/gba/swkbd.c 			if (sc->pos_x > max_x[sc->pos_y])
max_x             344 bsp/drv/arm/gba/swkbd.c 				sc->pos_x = max_x[sc->pos_y];
max_x             351 bsp/drv/arm/gba/swkbd.c 			if (sc->pos_x > max_x[sc->pos_y])
max_x             352 bsp/drv/arm/gba/swkbd.c 				sc->pos_x = max_x[sc->pos_y];
max_x              44 usr/sample/balls/balls.c static int max_x;
max_x              76 usr/sample/balls/balls.c 	x = random() % max_x;
max_x              97 usr/sample/balls/balls.c 		if (x < 10 || x >= max_x)
max_x             124 usr/sample/balls/balls.c 	max_x = (cols - 1) * 10;