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root/bsp/drv/arm/gba/lcd.h/* [<][>][^][v][top][bottom][index][help] */INCLUDED FROM1 /*- 2 * Copyright (c) 2005, Kohsuke Ohtani 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the author nor the names of any co-contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 */ 29 30 /* 31 * lcd.h - GBA LCD definition 32 */ 33 34 /** 35 * Memo: Map/Tile Location 36 * 37 * BG1 ... Keyboard1 (normal) 38 * BG2 ... Keyboard2 (shifted) 39 * BG3 ... Text 40 * 41 * +------------+ 6010000 42 * | | 43 * | | 44 * | | 45 * | | 46 * | | 47 * +------------+ 600C000 48 * | BG2 MAP | 49 * +------------+ 600A000 50 * | BG1 MAP | 51 * +------------+ 6009000 52 * | BG3 MAP | 53 * +------------+ 6008000 54 * | Tile 2 | 55 * |(KBD2) | 56 * |- - - - - - | 6006000 57 * | | 58 * |(KBD1) | 59 * +------------+ 6004000 60 * | Tile 1 | 61 * | | 62 * | | 63 * | | 64 * |(Font) | 65 * +------------+ 6000000 66 */ 67 68 #define VSCR_COLS 32 69 #define SCR_COLS 30 70 #define SCR_ROWS 20 71 72 /* Registers for keypad control */ 73 #define REG_DISPCNT (*(volatile uint16_t *)0x4000000) 74 #define REG_BG0CNT (*(volatile uint16_t *)0x4000008) 75 #define REG_BG1CNT (*(volatile uint16_t *)0x400000A) 76 #define REG_BG2CNT (*(volatile uint16_t *)0x400000C) 77 #define REG_BG3CNT (*(volatile uint16_t *)0x400000E) 78 79 #define BG_PALETTE (uint16_t *)0x5000000 80 81 #define CONSOLE_TILE (uint16_t *)0x6000000 82 #define CONSOLE_MAP (uint16_t *)0x6008000 83 84 #define KBD1_TILE (uint16_t *)0x6004000 85 #define KBD2_TILE (uint16_t *)0x6006000 86 #define KBD1_MAP (uint16_t *)0x6009000 87 #define KBD2_MAP (uint16_t *)0x600A000 88 89 #define OAM (uint16_t *)0x7000000 90 #define SPL_PALETTE (uint16_t *)0x5000200 91 #define CURSOR_DATA (uint16_t *)0x6010000 92 93 94 #define RGB(r, g, b) (((b) << 10) + ((g) << 5) + (r)) /* [<][>][^][v][top][bottom][index][help] */ | |||
Copyright© 2005-2009 Kohsuke Ohtani |