K_DOWN            112 bsp/drv/arm/gba/keymap.h 	  {86,  9,  K_DOWN, K_DOWN},
K_DOWN            118 bsp/drv/arm/gba/keypad.c 		swkbd_input(K_DOWN);
K_DOWN            347 bsp/drv/arm/gba/swkbd.c 	case K_DOWN:
K_DOWN             88 bsp/drv/dev/input/pckbd.c 	K_DOWN, K_PGDN, K_INS,  0x7f,   K_F11,  K_F12
K_DOWN            104 bsp/drv/dev/input/pckbd.c 	K_DOWN, K_PGDN, K_INS,  0x7f,   0,      0
K_DOWN             58 usr/sample/tetris/tetris.c static char keys[6] = {K_LEFT, 'A', K_RGHT, K_DOWN, '\n', '\n'};