K_DOWN 112 bsp/drv/arm/gba/keymap.h {86, 9, K_DOWN, K_DOWN}, K_DOWN 118 bsp/drv/arm/gba/keypad.c swkbd_input(K_DOWN); K_DOWN 347 bsp/drv/arm/gba/swkbd.c case K_DOWN: K_DOWN 88 bsp/drv/dev/input/pckbd.c K_DOWN, K_PGDN, K_INS, 0x7f, K_F11, K_F12 K_DOWN 104 bsp/drv/dev/input/pckbd.c K_DOWN, K_PGDN, K_INS, 0x7f, 0, 0 K_DOWN 58 usr/sample/tetris/tetris.c static char keys[6] = {K_LEFT, 'A', K_RGHT, K_DOWN, '\n', '\n'};