fits_in           192 usr/sample/tetris/tetris.c 			if (fits_in(curshape, pos + B_COLS)) {
fits_in           211 usr/sample/tetris/tetris.c 			if (!fits_in(curshape, pos))
fits_in           241 usr/sample/tetris/tetris.c 			if (fits_in(curshape, pos - 1))
fits_in           249 usr/sample/tetris/tetris.c 			if (fits_in(new, pos))
fits_in           255 usr/sample/tetris/tetris.c 			if (fits_in(curshape, pos + 1))
fits_in           261 usr/sample/tetris/tetris.c 			while (fits_in(curshape, pos + B_COLS)) {
fits_in           175 usr/sample/tetris/tetris.h int	fits_in(const struct shape *, int);