fits_in 192 usr/sample/tetris/tetris.c if (fits_in(curshape, pos + B_COLS)) { fits_in 211 usr/sample/tetris/tetris.c if (!fits_in(curshape, pos)) fits_in 241 usr/sample/tetris/tetris.c if (fits_in(curshape, pos - 1)) fits_in 249 usr/sample/tetris/tetris.c if (fits_in(new, pos)) fits_in 255 usr/sample/tetris/tetris.c if (fits_in(curshape, pos + 1)) fits_in 261 usr/sample/tetris/tetris.c while (fits_in(curshape, pos + B_COLS)) { fits_in 175 usr/sample/tetris/tetris.h int fits_in(const struct shape *, int);