tile              147 bsp/drv/arm/gba/lcd.c 	uint16_t *tile = CONSOLE_TILE;
tile              156 bsp/drv/arm/gba/lcd.c 					tile[(i * 32) + (row * 4) + ((7 - col) / 2)] =
tile              119 bsp/hal/arm/gba/diag.c 	u_short *tile = VRAM_TILE;
tile              129 bsp/hal/arm/gba/diag.c 					tile[(i * 32) +